11/15/2023 0 Comments Kerbal space program navball keepV2,, KSP 0.23: Added option to change marker color and texture, see readme.txt for instructions. V1,, KSP 0.23: Updated for new version of KSP, changed structure of ZIP file As you can see, the alignment marker is now rotated 90 degrees clockwise. We have rolled by 90 degrees to prevent the nuclear engines from colliding. The ships are aligned properly, and ready for docking by moving forward. As soon as it has arrived there, the velocity marker is moved onto the alignment marker. The target velocity marker is used to 'push' the position marker in the direction of the alignment marker. As you can see, the vessels are off quite a bit, but their docking ports are precisely parallel. We're directly facing the alignment marker. So enjoy the following pictures of red markers. In v3, taniwha added code to allow for more targets than just docking ports this improves compatibility with his Extraplanetary Launchpads mod.ĭownload from: Github, Curse, Kerbalstuffįeedback is always welcome, especially crash or bug reports.ĥth Horseman has uploaded a short demonstration video to YouTube: By that time, kitoban had already written his equally awesome Enhanced Navball mod, so I had everything I needed: The idea, and example code that shows how to draw markers to the navball I wish to thank kitoban for his pioneering work in that field. However, the plugin had too many features for my taste it opened an additional window, and displayed a lot of redundant information that is already in the navball. It gave me the whole idea for this mod, and I wish to thank him for that. The marker color and texture can be changed via config file (recommended for colorblind people) see the readme file for details.įor a long time, I knew that docking needed just something to make it less annoying some kind of additional rendered line on screen, but I never really knew what precisely it was - until I discovered NavyFish's awesome Docking Port Alignment Indicator mod. it will automatically work with all vessels. It therefore has almost zero memory/framerate impact and hasn't caused a single crash (that I know of). The mod is designed to be minimalistic, and feel as close to stock as possible all it does is add that red marker. Typically, this plugin allows you to dock by looking at nothing but the navball, never switching vessels, and saving tremendous amounts of RCS fuel. Just point towards that marker, and you'll be perfectly set up for docking once you're oriented, the rest of the docking can be done using translation controls only. When targeting a docking port, your navball gets an additional red marker that shows the orientation and roll of your target.
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